As I started to look more into places where I could see more divergence of art and UX design I started looking at literature such as books.
“Universal Principles of Design” by William Lidwell, Kritina Holden, and Jill Butler: This book covers 125 design principles, including many that apply to both art and UI design. It explores concepts such as balance, contrast, harmony, and proportion, offering practical examples and applications in different design fields. The books explains 5 questions and answers them with the help of different design and art concepts. The 2 questions which jumped out to me most where I coukd find some convergence surrounding my research question where, 1. How can I enchance the usability of a design? and 2. How can I make people learn from a design?
How can I enchance the usability of a design?
80/20 Rule – All elements in a design are not created equaL Use the 80/20 rule to assess the value of elements, target areas for redesign and optimization, and focus resources efficiently.
Consistency – According to the principle of consistency, systems are more usable and learnable
when similar parts are expressed in similar ways. Consistency enables people to efficiently transfer knowledge to new contexts, learn new things quickly, and focus attention on the relevant aspects of a task.
Fibonacci Sequence – A Fibonacci sequence is a sequence of numbers. Patterns exhibiting the sequence are commonly found in natural forms, such as the petals of flowers, spirals of galaxies, and bones in the human hand. Patterns based on the Fibonacci sequence are intrinsically aesthetic and, therefore, worthy of consideration in design.
Golden Ratio – The golden ratio is found throughout nature, art, and architecture. Such as in Pinecones, seashells, and the human body, used by Piet Mondrian and Leonardo da Vinci. It results in a more fundamental, subconscious aesthetic preference.


How can I make people from a design?
Advance Organizer – An instructional technique that helps people understand new information ill terms of what they already know. Advance organizers are brief chunks of information- spoken, written, or lIlustratedpresented prior to new material to help facilitate learning and understanding.
Chunking – A technique of combining many units of information into a limited number of units or chunks, so that the information is easier to process and remember. By breaking a 10 word list into multiple, smaller chunks, results in recall performance that is essentially equivalent to the single list of five words.
Mental Model – People understand and interact with systems and environments based on mental representations developed from experience. Design with people’s interaction models in mind.