As to explore a bit more of the art element in my project, and I explored different art forms during my secondary research about conducting the 3rd intervention, which was to explore different art forms, instead of just drawing, when I started to think about how I can incorporate a different visual art style into my intervention, I thought about how interfaces are designed as blank screens which have assets added to them, almost like a collage. Hence I decided to use collage as my base for the intervention and build a bit more around it with the art element in mind. I had a few ideas in mind as to how to approach that.



After 2 drafts of my first I decided the final design would be the best to go with, as the first draft did not give a lot of information to the participants and would be a little vague, and no representation of how the elements would look on an actual interface. The second draft is a method that is used in UX design callec a/b testing, which tells people to choose one of two, I decided to not go with this method can come off as a bit biased as there are only 2 choices and both of the choices are chosen by the tester. The final design was more aligned with the way I wanted to mix in the elements of art with the UI elements, and gave the participants more choices, and each design was aligned with a fundamental of art. As I wanted to make this intervention a public one, I decided to make it easy for the participants to interact with this intervention, each participant had to choose one from each page and give reasoning as to why.